This was just my attempt to try implement WebGPU for jam game. Because of poor time management and other things, I didn't get to do actual game at all. I just quickly hacked some interface and reading information, and ability to test does it work at all. I I submitted this late, but decided to add it in jam page anyways, as I did try participate although as jam entry this was utter failure. 

But hey, got WebGPU and compute shaders working :) well atleast on my computer. 

I had done something similar previosly, so I did know how to approach. But this time I used much better system, which is much more easier to use etc. and extension was smaller. Overall, during this jam I wrote much better system. So although as jam entry it was failure, the system was useable.

And how my entry would have followed the jam theme "Replace"? Well my idea was to replace WebGL with WebGPU for the game ^^ and also do some minecraftish type, replacing blocks, moving them around.

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Here is coding timelapse: 

 

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