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Game for Minecraft jam, unfinished.

I took this jam as a challenge for learning Raymarching. Didn't actually get to making skyblock game which I wanted to make.

I did want to be able to add blocks with different colors, can't do that. Can't edit blocks in game either. You have to press TAB to change between edit and roam modes.

Nice work WASD, control+shift to move up down. Mouse to look at. Looking up and down is buggy.

I had some stupid problems, which costed lot of time (like one tick from, spelling mistake), which caused lot of debugging as I new stuff for me.  

Left side pictures should stack, but I messed that up, they don't directly stack on top of each other. But it seems they are on right heights.

I used jump flooding algorithm which I had previously made:

https://terohannula.itch.io/jump-flooding-algorithm

So this project isn't from clean table, but uses this asset as a base. I modified it to support sliced 3D textures, and then wrote signed distance transformation to get distance field for rendering.

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Click download now to get access to the following files:

Ethereal.zip 1 MB

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